About
I am a Senior Game Developer specializing in Unreal Engine. My work involves creating and designing games which also requires integrating new technologies to the engine.
I have been part of developing several plugins that were released on Unreal Engine's marketplace and later on FAB.
Blockchain Plugin: Enabled direct interaction with EVM blockchains (e.g., Ethereum, Polygon) for smart contract RPC calls and wallet management from within the engine.
IPFS Plugin: Integrated decentralized game content distribution and management for games.
AGR Pro/V: Advanced gameplay systems for locomotion, inventory management, and projectile mechanics, all with a focus on multiplayer performance and scalability.
TBIA: A plugin using Unreal's Gameplay Ability System (GAS) that aims to solve gameplay interactions.